Hi Everyone, newbie here.
I am evaluating various Trackers, and my list is now reduced to Renoise and OpenMPT.
So far I like Renoise best (coming from Reaper in terms of features), but one single thing I very much prefer in OpenMPT: there’s an option for smooth scrolling while playing a pattern.
It hurts my eyes when I play a pattern in Renoise. In OpenMPT the scrolling is smooth and far less straining compared. I use a screen pivoted in portrait mode with both Trackers, and the smooth scrolling is very relaxing to the eyes and easier to follow without all the mini jumps from row to row. And it worsens when I increase the vertical padding between rows and/or font size.
I hunted down a similar option in the preferences, but came up short. I posted this identical question on the Renoise Reddit, and the simple answer is “no”. (The scroll lock is helpful, but of course not quite the same. I prefer scrolling as do many others I gather.)
Aside from that, and the classic file tree manager in OpenMPT, Renoise gets my vote (by far). The GUI scaling by itself is a decisive factor, let alone the additional features.
The tree manager I can live without. The smooth scrolling is a real pain point, however. It’s very hard on my eyes: in particular when playing the pattern editor on a portrait screen.
The person responding on Reddit linked to an identical request back in '09:
At the time the main detractors assumed a smooth scolling option in the pattern editor would be “dizzying”. I can assure you the opposite: a smooth scrolling pattern editor is very easy and calming on the eyes, and also (much) easier to track. Proof is in the pudding: fire up OpenMPT and test it for yourselves:
Open one of the demo files. View menu–>Setup. The “Smooth Pattern Scrolling” option is located in the General tab. Play the pattern.
One of the obvious advantages: it is easy to read the notes in smooth scrolling mode. It is impossible to read those without smooth scrolling. That alone should be a valid reason.
It would be great if smooth scrolling would be implemented at some point in Renoise.