When you create volume envelope and then stepper device and you set it to / (divide) -> sound will stuck and looped sound will never fade out.
Btw. what the stepper device is best for?
When you create volume envelope and then stepper device and you set it to / (divide) -> sound will stuck and looped sound will never fade out.
Btw. what the stepper device is best for?
It’s not hard to have an infinitely playing voice - just need to put devices together in a way that makes the final value higher than zero.
Which is ofc. not so great if you don’t discover this, but really I think that’s what happened here.
But before we can rule out a bug (stuck?), you would have to share your example.
Btw. what the stepper device is best for?
A lot of things
I have primarily used it for panning stuff like hihats - you often want them to be alternating between left and right. Stepper is perfect for doing this with minimal effort (just two steps, slightly above/below the pancenter). But also just adding a more controlled flavor of randomness (by assigning step to random, you get a randomly chosen value from a predefined set of values).
Or you can hook up a macro to the reset and use it to switch between values… many uses here.
So, I guess Stepper you could say is conceptually close to the “custom LFO” device.
WIKI entry
http://tutorials.renoise.com/wiki/Modulation#Stepper_.28Redux_Only.29
I cant replicate it. But there was now other way than deleting redux to stop sound.
Thank you for your tips about stepper.
I will render this if i will encounter this again. Until that this topic is redunant i guess
(Random chosed values? Stepper can behave randomly?)
Hm, I wonder if sending an CC#123 (All Notes Off)could have saved you here?
In any case, having infinite voices is quite possible, also in Renoise 3.0 - have to be careful about those.
I once created a sound, couldn’t understand why it was so taxing on the CPU. Until I realized that there was a very, very tiny amount of sound still being output, constantly in the background.
Since then, I have adjusted the main VU meter in Renoise to -96dB (rightclick to change).
This will most likely reveal any such tiny things…useful tip, perhaps.
(Random chosed values? Stepper can behave randomly?)
Yes. Quoting from the Wiki:
Step: The number of steps taken every time a note played. When the value is reduced below 0 it becomes Random.
Happens to me every time with / and a zero value in the stepper.
Happens to me every time with / and a zero value in the stepper.
Not sure what you guys are referring to. Division by zero!?
Does the sound freeze, or something like that? Share the preset?
I cant replicate it but deleting steper or setting volume main operator to 0, nothing stopped that sound. Just deleting redux did it