gives like ‘Observable number’ and more of this type ‘plain’ Observable.
but to call it an ObservableNumber so one could actually bind it to sliders or so, … please please? (I still hope I’m overlooking something)
If you want to do something with that figure, why not stuffing that into your own global array?
If you want to bind an observable to sliders, have a look at my pitch device routine, i use observables all over the place that get bound to sliders.
Not really a feature request for the API itself here but a small tweak which is overlooked currently. Renoise needs a solution to correctly load precompiled tools like Live Dive regardless of the bit version. I’m using the 32 and 64bit versions of Renoise and it’s only possible to use Live Dive in one of them and the other greets with an error. A possible solution could be to expand the tag in the manifest.xml file to target specific bit versions, so the tool could be loaded in one version and the error is omitted in the other. With proper file naming an author could make x86 or x64 specific versions and simply allow installing both at once then.
The platform tag is a good idea.
An error should not be omitted at all unless one tries to install a bit-specific version during that moment, but once installed, it should not be executed and listed. But i’m not sure if packed binaries are scannable.
This is a request to speed things up in my Sync notes in group script. I have added an option which uses an iterator to just copy the note column data but it seems to run a lot slower than the API copy methods.
These are not fast enough?
renoise.song().patterns.tracks.lines.note_columns:copy_from(other_column object)
renoise.song().patterns.tracks.lines.effect_columns:copy_from(other_column object)
You can create your own set of controls in the LUA GUI widgets for Renoise and allow them to change the parameter directly. This is really the way to go rather than intervene directly with user controls. (this can be experienced as highly annoying).
A request for two notifiers linked to undo being called in renoise.
The first one notifys when the user has pressed Ctrl + X in renoise. Whatever function is attached to this notifier is called before the undo is executed in renoise.
The second one is called when the undo has returned in renoise.
This means you can release other notifiers in your tool (like pattern_track_line) to stop them being triggered a load of times by renoise undo. You can then add them back after the undo is finished.