I am trying to compress an extremely delicate piece of orchestral music at 120% of its original speed (whilst preserving the pitch)
I’m doing this in cool edit, and the results are kind of disgusting.
There are two params to choose from : Splicing frequency and overlapping. If i leave these by default I get a sort of horrible stroboscopic effect on the sound. Trying different values gives me all sorts of results (echoing, phasing effects) but nothing that can be useable.
Is there a better way to achieve time compression without destroying the original too much?