That’s incredibly handy. I haven’t used that and but i will now. Very nice also for sampling drum machines, just sample the whole machine one note at a time to one long wav, press the auto detect beats/transients button, and presto-automatico: you magically have a drum instrument. Most people probably know that one.
Most renoisers also probably know that xrni format does also have a separate text editable lurking within it. Most human beings will want to use an xml editor to work with these, not notepad but… I didn’t mention because i have very little experience with it compared to sfz, soundfonts and stuff. But it seems to work in a similar way to the sfz thing expect all zipped up.
My tip was really about how I find note mapping the most tedious part of working with any sampler. If you have a semi-complex sampling project with tons of samples and velocity layers etc., it is easier to establish a convention for your sampling so you can just reuse a text file instead of using the gui to do the same thing over and over. Say you wanna sample ‘what the’ from your alpha juno at every 3rd or 5th at three (or however many) velocity layers. That would be groovy. But you also want to do the same thing with your piano patch in your esq. And you kind of want to do the same thing with the sax preset on your gf’s casio for some reason. Don’t sample and map them all, just sample each board the same way and use the same name scheme for each sample project and reuse the same text file so that all the pitch and velocity mapping is already done. Once you avoid doing the same work multiple times, it becomes easy… as long as you make long samples and don’t care about loop points… but that’s, uhm, it’s own thing, and all i can say about that is turn off your synth’s chorus and turn on your coffee maker?
edit: your tip is still the best barring a need for velocity layers and even then is very useful for building sample pools if you take the samples out of different xrnis made at different velocities then combine them into one with some modding of your xml file to work with renoise’s auto naming conventions. excuse long post, maybe i’m too excited about this.