Does anyone have similar environmental sounding changes between 48Khz and 96Khz output?
It doesn’t sound like a hardware bug but more something strange in the interpolation routines, it might not be a bug at all but strange output due to used low-bit and frequency rate samples.
I have rendered two sample pieces. They are exact the same song with the frequency-rate as the only difference: 48Khz demo 96Khz demo
Any-one know the trick in optimising samples to level souding-output difference between those two frequency rates?
Have you used any VST or native effects ? If so you might try to disable them to se wich one behaves wrong at 96kHz. You might also send me the song so I could take a look of what component causes the different output with the different samplerates.
I don’t use VST plugins in this song, i use native effects and i found out that the EQ10 behaviour gives different output and the reverb effect does also give different outputs. “roomsize” sounds smaller in 96Khz mode