Using A Line-In Device To Record?


I recently bought a very cheap mic just to fool around with words and whatnot in my music. I recently found out that Renoise is able to receive audio input directly and save it to a sample in the sample window.

However, I think I can do things more efficiently with the Line-In device. I’m honestly not sure, as I don’t know exactly how the Line-In device is supposed to work, and I think this is the first time the Renoise manual and searching the web haven’t helped me much.

So…here’s what I have so far.

My usb mic will work with the sample recording in the sample window just fine, but it is a tad bit cumbersome to work with. If I add a line-in device to a track’s dsp chain I can see the volume level respond correctly to what the mic receives. However, I don’t know how to transfer this audio received into the track? Is there a way to make whatever’s heard just be attached somewhere to that track? I’ve tried singing while the song is playing and recording but that doesn’t seem to work.

If it matters, I tried both DirectSound and ASIO (using the freeware asio4all thingamajig) and both yield the same results. My usb mic is set to the computer’s default primary input device or whatever.

Perhaps more generally, what exactly is the line-in device typically used for and is it what I should be using to achieve this?


the Line-In Device has two primary purposes:

1] add live music sounds (guitar, vocals, and so on), eventually adding DSP effects to the Line-In
2] use the sound source as an input for another DSP (through Signal Follower)

so in the end: no, you won’t be able to save any audio using the Line-In Device and yes, you should use the sample editor like you were doing

Ok, I think I understand now. thanks for the help. How does 1] differ from what I’m trying to accomplish though?

Ok, now I understand.

Thanks for the help guys.

On a similar note, the line-in device can also be used for something like… NIVI!!! :yeah:

Demo track.

I think it uses Line-in to “trick” Renoise into thinking there is some audio coming in on an soundsource-less track.