I was thinking about a little something; a VSTe Stepper Device.
Think of it as an effect stepper like the dblue_glitch or Effectrix (by Sugar Bytes). But than where you can route your own VSTe’s and/or native effects into…
Share your thoughts?! (:
I was thinking about a little something; a VSTe Stepper Device.
Think of it as an effect stepper like the dblue_glitch or Effectrix (by Sugar Bytes). But than where you can route your own VSTe’s and/or native effects into…
Share your thoughts?! (:
My thoughts? It’s already possible to get some pretty good Glitch-like FX switching using Renoise itself.
Just put all your FX on separate send tracks, and then automate the routing of your audio into each send.
Here’s a really quick and stupid example:
http://illformed.org/temp/fakeglitch.xrns
If you spent more than 5 minutes on this, you could get a pretty good sound
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nice one kieran!
i didn’t even know one could automate the receiver of a send channel
Dblues exsample would be a good way to make different variations of beats.
but as i see it,if used like that on a entire track,you could easely end up with using ALOT of sends
but will surely be using this for “pre-production”
Now please go and make a more impressive tech demo than my quick piece of crap
Oh wow… I never thought to use sends like that. That’s great dblue
Another quick silly one:
http://illformed.org/temp/fxswitcher2.xrns
Just a generic housey beat. Made late at night on cheap headphones, so it may need some sonic tweaking
Anyway… this is quite a fun technique!
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Would using effect on/off in the pattern effects column be a neater way to do it? Or does that cause problems with ADC due to different effects having different amount of computation delay?
just started using this,after i tried Dblues exsample,i couldnt help it,this is actually pretty sweet
Ahoiiiii dblue
You must be eat special food or what wrong with you?!?
Mannnnnnnn … This is great How get you such ideas?
Incredible use of renoise possibility
just got thinking with the newly added hydra-device,things could really get nice.
gotta try it soon
Anybody?
Nice one Dblue!
i just have a small stupid question
ive used Dblues exsample on a track,and would like to send that track,to a send for compression,but it seems i can only use 1 send??
if i send to the "glitch-effects"and put another send on for the compression buss,it wont send to the compression buss??
am i missing something obvious??
You can use as many sends as you like, really. You just need to think about how you structure the tracks, since the signal can only flow from left to right.
I’ve made a few improvements to my earlier demo.
http://illformed.org/temp/fxswitcher2.xrns
This one has the following setup:
Input - Control - FX1 - FX2 - FX3 - FX4 - FX5 - Output
(I took a few FX out just to simplify things, but you can really add as many as you want)
The Input send track is where you should route all your sounds. It’s also a convenient place to apply any other pre-FX or filtering that you need to do before the signal reaches the FX chain.
The Control send track is where all the FX switching takes place. I decided to split this functionality away from the Input track just to keep everything nice and clean. I’ve also added a way to control the FX mix level here, by using the Hydra device I’ve set up.
The Output send track is where you can apply any post-FX to be applied to the entire signal, such as the bus compressor, before it finally reaches the master (or any other send tracks you want).
Hope this helps!
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thanx Dblue,but it dont give a answer to my question im afraid.
take your new demo.
then place another send device on say the drumloop channel and create a new send-bus(call it drum buss)
now try sending your drumloop to the newly created drum buss,and you will see it doesent recive audio?
im sure im missing something here
EDIT:i think i got it now,i just needed to add a send-device to the output buss sending audio to newly created drumbuss
Ahh, sorry… I must have misunderstood earlier.
If you were to add a second send device to the drumloop track, then you just need to make sure that the first send device there is set to Keep Source, instead of the default Mute Source, otherwise the audio will simply never reach the second send device.
You will then of course have 2 copies of the drumloop playing simultaneously: one clean, one with FX.
If you add a send device to the Output track, then you are getting everything, not just the drumloop. But if the drumloop IS everything, then no problem
Mixing everything back together can be interesting at times. Watch out for phase problems when you re-combine multiple copies of the same sound which have each been altered by a different effect process.
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thanx again Dblue
http://www.megaupload.com/?d=JYPYL187
Here you go. I made an ever-changing loop (lfo on almost every effect).
It’s nearly the same as working with sends, except you have to limit yourself to the 5 lines of effect commands. And you can’t master each effect as easily, but I think it’s a more easy way to work, it takes not so much place… I like to keep it simple.
(Didn’t master or anything, it’s simply to give the idea you can do fairly the same thing with on/off command. And I kept the dry drumloop, you can mute that to check the effects only…)