3d Renoise Logo + Wallpaper

Hello
I’m doing a wallpaper for the wallpaper section, doing that in 3D.

First I vectorized the png from the webpage.
Png’s are allright but not when you want to poke on the logo in 3D the png format falls short. Ive attached some cross aplication friendly formats of the logo in 3D as it came out raw.

I have not yet decided what kind of direction the composition/layout shoudl take - But I can tell you this much, I like rust, decay and pipes, lots of pipes - So that leads me in the direction of a somewhat industrial concept.

Here are 2 quick renders of the raw unedited logo.

Link to OBJ logo Renoise OBJ file

Link to DXF logo Renoise DXF file

Link to FBX logo Renoise FBX file

Link to 3ds MAX 2009 logo Renoise MAX file

Link to 4k png with alpha 4000x2250 Png with alpha

nice …global illumination ?

Im probably going to use Photon based lightning down the road.
The initial phases, yes, pure qmc gi is suficient.

thanx
added picture to my background

Still, any chance for a PNG version in resolution 1680x1050?

This is just a test render anyway. Keep your pants on, and wait for the final render. :)

In other news, I thought I can do this aswell! I will try to do something in different direction. No pipes and rust, but something clean and glossy maybe? :)

Hooligan/DCS
grab a png with a correct alpha channel here -> Link to 4000x2250 png with alpha

Suva : sounds good, looking forward to what you are able to make.
I dont want to make a clean/bright/steril concept however.

Later today I will post again when Ive positioned the logo in a composition and added the first mesh details. I will model it completly first before adding textures/shaders/light rigs.

nice work,these loos great

they look nice :>

Ok, added a DXF cleanup in first post.

good work gkmotu! i like these.

I guess many of us would like these in our own personal screen resolutions when they’re done… on my wishlist is 1280x1024 and 1200x880 (don’t laugh) :)

I will make 2 versions for 2k monitors.

a 16:9 (16:10?)
a 4:3

Do note the 2 images in first post are as basic as it can get, the final image will be a whole other ball league - and then some.

nice work from a fellow dane :dribble:

Thanks for the dxf. When I get back to work I suspect our cnc-user will have to make a wooden Renoise-board which I will get stained at our surface finishing-department :D

Ok so we passed the newyears eve well, and I managed to get the first go on the scene composition today.
Nothing is locked atm, the dof is just for giggles, I will find the final main composition next and then start detail the scene out with mesh.

Starts to look really good, i like that dirty style.

really really beautiful approach.
i’m eager to see the final outcome at higher resolutions :)
(with 1920x1200 being on my wishlist)

i agree, that looks wonderfull, gkmotu!

you should do the startup screen!

alright, so I played abit with the composition and some initial basic detailing.

I picture the logo comming out of a tunnel in the middle, lots of pipes and details submerge from there. The logo could be straped onto a carry device - this is not settled.

Raw render.

Hole added ~
Few initial details