Access To Autofade In Lua

I cant enable the instrument autofade button in 2.7 via scripting? is this a bug or just omitted?

1 Like

I think it is a forgotten option.
I’ve tried to see if it just wasn’t documented but maybe somewhere hidden in the API but it doesn’t turn up in the object list either:

  
>>> oprint(renoise.song().instruments[1].samples[1])  
class: Sample  
 properties:  
 autoseek  
 autoseek_observable  
 base_note  
 base_note_observable  
 beat_sync_enabled  
 beat_sync_enabled_observable  
 beat_sync_lines  
 beat_sync_lines_observable  
 fine_tune  
 fine_tune_observable  
 interpolation_mode  
 interpolation_mode_observable  
 is_slice_alias  
 loop_end  
 loop_end_observable  
 loop_mode  
 loop_mode_observable  
 loop_release  
 loop_release_observable  
 loop_start  
 loop_start_observable  
 name  
 name_observable  
 new_note_action  
 new_note_action_observable  
 panning  
 panning_observable  
 sample_buffer  
 sample_buffer_observable  
 slice_markers  
 slice_markers_observable  
 transpose  
 transpose_observable  
 volume  
 volume_observable  
 methods:  
 __STRICT  
 clear  
 copy_from  
 delete_slice_marker  
 insert_slice_marker  
 move_slice_marker  
  

Indeed it is. We’ll add this in the next update.

When will this update become possible?

In the next beta version.

which is when? :D

When it’s done.

Be patient please ;)

1 Like

Been a fair few alludings to the Alpha release so far so I’m hoping for a nice and shiny Christmas present again ;)

this ticket could be marked as solved - as the autofade is definitely there nowadays.

1 Like