4411 Y00 ignores Yx.xrns
everytime a 0Y00 (mutually exclusive note triggering) is put on a command column, the chosen note is triggered regardless of its own probability.
in the attached example, I would expect the Y2 in the second note couple to affect the probability of the notes being triggered; the player should thikn this way:
instead, it just thinks this way:
so, in the end, the current version always plays a note of the second couple, while it should play one of the two notes, either only 1 time out of 8