Hey Guys,
so I had an idea, for some neat control of parameters i really like LFO’s one shot option
i wanted to make a chain of several lfos with different envelopes and via hitting “reset”
button I wanted to trigger them via tracker commands (1700, 2700) etc,
i was disappointed to see that by adding another lfo linked to the same effect , it overrides
the previous lfo, so this idea won’t work… would id be possible to have “trigger” instead of reset
button in the lfo, which would basically only move the parameter by desired way (envelope) but not
“hold it” like it does now ?
also it would be great if you could add loop to the LFO with parameter how many times it should loop
this way you could create few lfo envelopes with quite complex automation that would be simply triggered
by effect commands,
actually it would be cool if it worked similar way like the instrument envelopes does, meaning it could have
sustain/decay option too, in case the two lfos were interfering with each other, you could either decide
if the currently playing one should stop when the new one is triggered, or wheter the parameters should
interfere with each other (depending on sustain/decay level)
i hope i make sense