Its true. Choosing any scale, jamming until finding a nice melody, then piling other notes from the scale onto the melody notes to make chords works well. Or the other way round. Any random chords, then choosing a scale to play over each and doing loads of key and scale changes.
Then again, playing chords around the cycle of fifths, even just going clockwise around the circle does sound nice. It is quite ‘churchy’ or ‘pop’ though. Thats why I wanted to know how to throw other scales into cycle of fifths ( other than major and minor )…Havent been able to find instructions anywhere on how it is to be done. Like how do I apply diminished or whole tone and get all the nice chord progressions structure out from those scales? Everywhere I look its just the seven main chords that can be grabbed out from major, then around the wheel. The information about other scales around the cycle of fifths is what I’m searching for. It might just be that I need to flatten and sharpen certain notes all the way round the wheel, or remove notes. It gets complicated and difficult.
There must be some way to really get every possible chord out from any given scale. Everything, all the weird 13’s and #11’s, inversions, everything. It is literally hundreds per scale. But because they work nice with the arp command, with phrases, harmonising a melody with many more choices. They are pieces of melodies or even act as a chord progressions root notes. Speeds things up…The whole songwritng process can be completely systematic and formulaic. A lot of soundtrack and game music composers use that kind of formulaic approach. Its quicker.