I’ve got a simple hi-hat loop with hits on every eighth note. If I put an OFF command on beat 2, I hear the beginning of the next hat, like it’s playing it for one tick.
I guess I just noticed this… but does an OFF play for one tick? So if I don’t want to hear anything on that line, I need to use a Cxy command on the line before?
If the NNA is set to note off, then it will obviously trigger the release stage of whatever volume envelope you have defined, or it will apply a simple fade out at the very least.
But even when NNA is set to cut, it does not simply cut the previous note to dead silence instantly, it will still apply a short fade out — ironically to avoid clicks!
So you are indeed hearing a tiny overlapping portion of the snare drum from the 2nd half of the sample while the previous note briefly fades out.
Yeah it seems like it does that fade-out regardless of how the instrument is set up… I was hoping that setting it to note-off with an AHDSR of 0/0/0/1/0 would be instant cut off but nope.
Depending on what #groove your going for, you could also use the track delay in the mixer to shift the hat a bit, until it silences the next hat via note off.
Some better control over the volume ramping in Renoise would of course be great, not just for note offs but for other thing like automating volume levels from the pattern or with meta devices. I would welcome the ability to increase or reduce its ramping amount, or to even disable it completely for certain situations. But for right now, you’ll simply have to live with it and find your own workarounds for these edge cases where its effects are not desirable.
You could also use slice markers on the longer sample, since Renoise will not perform any volume ramping when the end of a slice is reached. This would negate the need for note off commands altogether.
Yeah this came up because I learned about the “play sample past slice marker” feature… which is_killer_ for sequencing breaks. So I am using slices, but I want to specify when it should stop playing via a NOTE-OFF, because I also want the ability to play past the next slice.
Some better control over the volume ramping in Renoise would of course be great, not just for note offs but for other thing like automating volume levels from the pattern or with meta devices. I would welcome the ability to increase or reduce its ramping amount, or to even disable it completely for certain situations. But for right now, you’ll simply have to live with it and find your own workarounds for these edge cases where its effects are not desirable.
I suspected this would be the case, it seems like the inverse of what happens with Sxx commands, which have a little fade-in. If you have precisely trimmed beats then it softens the attack because of the fade-in.The automatic fade-in / fade-out is great for samples that aren’t cut perfectly, but has that downside when you do have samples that you want to start and end precisely. Hopefully you guys consider some way of making those fades optional in a future release.
dblue thanks for confirming the behavior and the workarounds. Cxx / Oxx does the job in this situation for me, and I’m sure I can work out a tool to insert them if I want.