How do i modify the texture & logo files for Renoise?

Bitsnake: You are aware that there are different variations of windows BMP format (colorspace information and/or RLE encoding and bit depth selection etc…?) Maybe the program you are using is writing out a BMP file in a format that Renoise doesn’t like? [Edit] So I assume for the body texture you would want a 8-bit 256 greyscale image with no colorspace information?