I have been trying to work out how to use delay commands to swing renoise timing in the same way as roger linn did on his drum machines. That is, by delaying the second of every sixteenth note. But I have encountered problems trying to apply these swings to triplets. Can someone help me?
For example:
70.83333333333334% sixteenth note swing is ( 1st 16th note - 17 ticks / 2nd 16th note - 7 ticks )
00 C-4 00 – -- ----
01 C-4 00 – -- -Q05
02 C-4 00 – -- ----
03 C-4 00 – -- -Q05
( repeat )
Usually triplets by delay commands would be done as follows:
00 C-4 00 – ----
01 C-4 00 – -Q04
02 C-4 00 – -Q08
03 — – -- ----
04 C-4 00 – ----
05 C-4 00 – -Q04
06 C-4 00 – -Q08
07 — – -- ----
( repeat )
or for slow triplets like this:
00 C-4 00 – ----
01 — – -- ----
02 C-4 00 – -Q08
03 — – -- ----
04 — – -- ----
05 C-4 00 – -Q04
06 — – -- ----
07 — – -- ----
08 C-4 00 – ----
09 — – -- ----
10 C-4 00 – -Q08
11 — – -- ----
12 — – -- ----
13 C-4 00 – -Q04
14 — – -- ----
15 — – -- ----
( repeat )
How do I add the 70.83333333333334% sixteenth note swing from the first example to the normal ( non swung ) triplets of the second two examples to make them “swung triplets” and not “normal triplets”?
I know renoise has the option to swing the timing with the use of sliders on the swing device but I’m trying to align swung patterns from MPC and Sunvox with the swing in renoise, so that I can sample freely from those into renoise and still have swing. For this purpose ( especially for sunvox ) I need swing by delay command and I still want to to use triplets.