Just for the record, you can change their entry until the deadline. Once the deadline of February 4th hits your submission becomes final.
What does that mean? It’s better to use longer samples than single cycles?
That’s great, but why can’t I see the sample waveforms?
There are no sample waveforms. Except one short impulse. Each sample is is one 8 bit sample long, and that one sample value is 0dB.
So, when it is triggered - it’s almost like an ideal impulse. That impulse is sent to reverb and filter set to high resonance.
The reverb generates the ‘thshhhhh’ sounds and the filter is induced and resonates and makes the ‘boom’ sounds.
For melodic parts, the filter frequency is modulated from Key Follower.
Clarifying question, so, our .xrns can be bigger than the 1.4MB allotted, but we can only use up to 1.4 MB of samples correct?
Also, I’m unclear on why you get more bonus points for full samples longer than 3 secs. All good, just not sure what the idea is here?
I’m confused as well
Sorry about the confusion, I was planning to rephrase it before next week. But I jumped the gun and posted my draft last night, my bad.
Let me clarify. Single cycles are cool. But also kinda of easy. You can literately have a thousand of them on a floppy disc. I want to be impressed by your ingenuity to squeeze the most out of samples. I’m hoping you try to fit a couple of breaks, acoustic samples and/or real world recordings in the 1440KB. Sounds that are an integral part of the track. Not just there to check a box. Hope that clarifies my intention. If not, please let me know and I’ll try to explain it better. Or scratch the idea.
Yes, correct. You can only use a maximum of 1.4MB as measured by Martblek’s tool. The xrns file size is of no importance for this competition. Seems the safest bet just case different operating systems calculate/display file sizes slightly differently.
Ok, nice, so I can go whole hog on fx as long as they’re native, correct? Or do ALL fx (including native instrument fx and track fx) need to be baked into the samples?
I guess using samples is maybe more true to the old school than single cycle synthesis? I would guess the old trackers didn’t let you do too much with them… Still, I’ll probably use some… Or perhaps no more than two ;p
Yes, native effects are fair game. Anything external you’ll need to bake into the sample.
That’s the idea, yes!
I really like the sound, early autechre vibe. The concept is absolutely fantastic! Nice work.
Here is the t-shirt design for the winner. To encourage people not relying on single cycle wave forms I’ll also be giving away another shirt. This goes to who ever impresses me the most with their sample usage without overusing single cycle wave forms.
Cheers, Thanks!
quick question about
Only using full samples longer than 3 seconds and no single cycle waveforms. +7 points
does this apply to percussion samples? I get that the point is to discourage short loops and single cycle waveforms, but most percussion samples (kick, snare, etc.) are gonna be shorter than 3 seconds… an easy workaround would be to just combine drum sounds into a sample longer than 3 seconds and chop it up with Sxx effects, but that seems kinda against the spirit.
Good question, one shot percussion samples are fine if they are shorter than 3 seconds. They won’t count against you.
I’d love it if everyone challenges themselves. To be sample focused, and push hard to fill the 1.4mb with stuff you actually use in your track.
Love the idea
thanks for the clarification! sounds like a fun challenge!
So also Convolver can’t be used? Since it’s based on a sample, too…
Convolver is totally fine. You can use to your heart’s content. It’s native and martblek’s tool doesn’t measure it. So it has no impact on your available sample space. In other words, go nuts with it!
Ah ok… Sorry, still don’t understand the rule, so all internal fx is allowed, too?