ReSynth4 - The Native Renoise Synth
This is an combination of the older ReSynth2 synth with the FMSynth project, plus a lot of new features to take advantage of the 2.8 API!
Video courtesy of elmex below.
Four oscillator slots
Independant oscillator controls for:
Selectable oscillator types:
Waveform selector - sin / tri / saw / pulse wave
Pulse width control
Pulse width modulation with speed and depth controls
- Three operators in series
- Frequency multiplier per operator
- 3 point envelope per operator
- Load in your own samples and use the simple common operator controls (transpose, fine tune etc.)
- Selectable loop toggle
SuperSaw (oscillator 1 only)
- Saw wave count (from 1 to 7)
- Supersaw detuning
- Supersaw wave width
Much improved oscillator quality (44khz, 32bit from 33khz, 8bit)
AHDBDSR volume envelope
Volume LFO (tremelo) rate and depth controls
AHDBDSR filter cutoff envelope
Filter type selector
Filter resonance control
Filter cutoff lfo rate and depth controls
Filter resonance lfo rate and depth controls
Velocity to filter cutoff depth control
- Variable sequence length (up to 16 steps)
- Variable sequence speed (ticks per step)
- Independant pitch per step
- Steps can be retriggers (green) or legato (yellow).
- Selected step is blue (dark or light respectively).
- Independant assigns to volume/pitch envelopes and filter envelope
- Steps will always affect the pitch
For those of you who don’t know what and AHDBDSR envelope looks like, here is a picture:
It has attack, hold, decay, break level, decay, sustain level and release values. Note that break leve is measured from the top of the envelope, while sustain level is measured from the bottom.
- As this is a beta, I’m being cautious and therefore, for now, the only menu items are in Renoise -> Tools -> ReSynth.
- Note that adding a new ReSynth instrument will overwrite the selected instrument
- The arpeggiator does not affect FM operators
- FM operators only update when ‘render’ pressed
- There are no midi maps available in this version
- This will overwrite ReSynth2 if it’s installed
Just to clarify (as I’ve been asked before), this is a Renoise Tool, and so will work on Mac, Windows and Linux versions of Renoise (2.8). The tool is platform agnostic, so instruments will also survive moving across from one OS to another. Finally, if a user opens a song which uses ReSynth to make the instrument, due to the way the instrument is ‘pre-rendered’, it will still play if the tool is not installed on that machine (although editing is obviously not possible).
- Midi maps - pending