/* edit june/2014 */ Ok, sorry guys but this is taking up too much bandwidth, and with the switch of ISP’s i can’t really afford it right now.
PM me if you’re interested in these piano/harpsichord sounds.
(see below in this thread - i’m keeping the original posts here)
Anyway, here’s the bulk of what’s relevant…
(original post(s) follow, if it’s of any interest to anyone)
Here’s a decent one if i say so myself, 4 notes per octave and 8 velocity layers - it’s around 30 megs. Samples are dry with no reverb, flac compressed, 44.1k/16bit/mono but panned around to get a nice stereo field. Enjoy, and please let me know what you think />/>/>/>/>/>/>/>/>/>
Shaved off a couple of megs by properly fading out most of the samples, and cutting off silence at the end. Also corrected a few clicks at the beginning of some notes.
/* EDIT3 */
Tweaked it some more, this time i added some overlapping keyzones, keeping the filesize about the same but effectively doubling the number of velocity layers, smoothing the transition between samples of different notes, and also adding a “softness” to the overall sound />/>/>/> />/>/>/>
Here’s another one of the “grand K1” model i did. This one has a brighter sound and slightly less dynamics (you can always adjust the “height” of the velocity layers) but it has a special “up close” presence to it, imho sounds better with a bit less reverb… anyway here it is:
Next, harpsichord sounds These will take a lot less space, since they don’t use velocity dynamics because they’re harpsichords. Please let me know if anyone’s interested, if so i’ll share them also on this message board.
Hehe, i even have a .xrns setup to render all the notes i need into a big .wav file, then i just split it into parts for each sample. The results are… well, see above =)
(they’d be even better if renoise instruments weren’t limited to 256 samples)
I would too if it wasn’t so damn expen$$$ive !!! I mainly (and pretty much only) use linux, so no linux port would be kind of a deal-breaker for me. There’s always wine, but…
I actually think it would be preferable to render per-part if you have the patience to deal with the workflow. The nice thing about physical modeling is you get the strings resonating against each other in a chord. Resonance is dependent on volume, damper pedal state, etc and gives you a very dynamic sound. You lose all that when you render note by note into a rompler.
Yes i was just looking for these the other day, any chance of putting it on sendspace or media fire etc? I’m after the piano mostly, remember it sounding good but my old computer died on me and am rebuilding my library of sounds!