What does that mean?
Idem contacted me through pm, my answer might also help others trying to get this tool to update properly in 3.1;
For it to work you first need to enable the scripting terminal in Renoise, you do this through changing a parameter in the config file in the preferences folder;
Opening Renoise’s config.xml file from the preferences folder, and set the ShowScriptingDevelopmentTools property to “true”. This way, you don’t have to pass the above mentioned argument all the time. If you don’t know where to find the Renoise preference folder, open Renoise and click on “Help” -> “Show Preferences Folder…”
Enabling this option will add a new main menu entry “Tools” (or add new entries there if it already exists). In the “Tools” menu you will find:
“Reload All Tools”: This will force a reload of all installed and running scripting tools (extensions). This can be handy when adding new tools by hand or when changing them.
“Scripting Console & Editor”: This is the main developing scripting tool. It allows you to:
Evaluate scripts or commands in realtime with a small terminal (command-line)
Watch any script’s output (all "print"s and errors from scripts will be redirected here)
Create, view and edit Lua, text, and XML files that will make up tools / extensions for Renoise.
Don’t forget to save after you changed the value.
Now re-open Renoise to find the scripting terminal and navigate in it to the particular tool in the tree, clicking the triangle icon will collapse whats inside, there will be a file entry called ‘manifest’, double click it to open it and look for a line that says; ‘?’…where I’ve put the question mark it needs to be 5 for it to work in Renoise 3.1. So, change to: 5then don’t forget to press execute in the bottom right of the scripting terminal for the changes to be saved!
Now Reload the tool and it should work, though there are some issues (see tools thread).
Let me know if it worked out, maybe I forgot something?