I would like to be able to render sliced samples destructively, instead of being unable to further edit them.
Not only for breakbeats that would be useful too, but for instance if you run into samples like on the following site, it would be cool to use the slicer to quickly chop them up before turning them into instruments.
The slicer is more like a multitrigger device right now.
I would like to have the ability to use the slicer like it is right now, but
that the sample would really slice the sample in few slices, so you can cut/trim/fade the start/ends of the
individual samples and even copy sample to a new key in the same instrument slot if I would like to have a copy of a sample but for example pitched up or down.
Like the api slicer tool but not that the sample would be cut to equal parts but like put in w…
Currently, when using beatslicing, the full functionality of the Sample Keyzones editor is not available. This is unnecessary from a design standpoint – not necessarily so from an implementation standpoint, but still, there is a solution.
Can we have a “Freeze slices to samples” option for sliced instruments? This way we can use full Sample Keyzones functionality regardless of how we initially decided to slice the beat.
This will allow for quick beatslicing but also the ability to “get things …
Aboslutely. I was stunned not seeing this in beta…whats up with that?
… and where is the tool for that?!