New to RN, and digging into the manual…
I’m big on controllers and assignments but I’m wondering something before I go whole hog into a mapping frenzy: To what extent (if at all?) are assignments dynamic? I get that there are dsps, instruments, vsts, transport, gui, etc, that need to be mapped at least once to set up. But can types of objects (dsps, instruments, vsts, etc) become proxies for specific instances? IOW, as all track dsps have the same controls, mapping once should cover all instances and specific trk-control is dependent on focus, yes?
If so, does it also follow that the same MIDI controller can control two different object-types and be dependent on focus as to what is being manipulated (or automation recorded) at any given moment?
As an example, if I call up a sample-instrument on Trk1 and a virtual synth on Trk2, I’d like to configure, say a Nanokontrol, to quickly be able to adjust sample/instrument envelopes by moving sliders/knobs, then change focus to the synth, and using the same Nanokontrol, start adjusting parameters on the synth. Are assignments ‘dynamic’ in that way?
I’d love to get to the point where all I need to do is move the cursor around and all my controllers would ‘follow’ cursor-focus and be able to make adjustments to any/all sound-shaping parameters available on any given object.
To what extent is that possible in Renoise?