Tracker Commands

You can already jump to next pattern with ZBxx, no?
A flexible line highlight command would be cool

Can you???I did not know that

I believe so, never tried it lol :upside_down_face:
But I think the xx in ZBxx let’s you even select which line you want to jump to
Oh wait, I have fucked with it a little. Pretty useful in conjunction with ZDxx…

Very interesting take … this is the bar loop command … you set the command start position, stop position and how many times it should repeat.

So far, the closest thing I’ve found is the ZB (pattern break), which automatically sends you to a specific line on the next track which is not what bar-loop is at all, but hey … who knows … maybe I don’t know Renoise as well as I think. Please Please Please guide me good sir.

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Oh yeah, that’s dope as hell. We should totally have that… @taktik please?
You could do something similar with ZBxx across multiple patterns, but it would definitely be a much bigger hassle. I think the easiest way to do something similar in renoise would be to split patterns off into smaller patterns, make multiple repeats, then rejoin the patterns using command option K and command option J

But yeah, now I want that too :grin:

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Oh … So, it was the software after all … and not just that Aphex Twin is better than me?

Maybe save roasting people for AFTER you understand what they’re talking about next time. While you are a super duper ultra mega musical and technical genius, you still have the ability to not know everything.

Cheers,

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Well, both can be true lol…
But yeah, mea culpa, please accept my apologies. I didn’t know about that command and was having a hard time finding anything about it.

We can do some quite similar glitching on the sample level using the new tool from ulneiz here:
New Tool (3.4.3) Paste Sample Selection v1.0 build 002 (October 2023)
Resampling a pattern and using this could achieve the same result pretty easily

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I appreciate this. Thank you for posting that.

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I mean I guess this is okay … it’s not really a loop at all, but I guess you can get something close…almost

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You tried all 3 commands? One of them appends the selection immediately after, you could build up an identical effect this way pretty easily if you resample the pattern and set snap to 16ths or whatever you need. Then all you’d need to do would be to change your pattern length to accommodate the new sample length

I didn’t see that … hold on

it’s a pretty good tool for glitch effects

you could also automate a repeater dsp on the master track for a similar effect

Okay see what you’re saying. This is a lot of work for the composer when the Devs could just implement bar-loop… yunno? … But I guess this is best there is for now. Hopefully they implement it.

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yeah, i hope so too! looks like a great command

you know renoise, there’s usually a workaround or three in the meantime

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sure

Also miss this command, it sounded good; used the FT2 version E60 (start) E63 (loop it 3 more times).

yeah, that would save a lot of pattern slots.

I would also like to have one of those barloops thank you!

Another vote for a bar-loop command; this would be very useful.

A nice and flexible way to implement this would be a command that jumps back x pattern-starts, for y repeats.

If the command were ZExy, then ZE03 on the last line of a pattern would mean “jump back to the start of this pattern for the first three times this marker is encountered,” causing Renoise to play that pattern a total of 4 times, before continuing. ZE17 would jump back to the start of the previous pattern, playing a 2-pattern loop for a total of 8 times.

Of course, if you put that somewhere in the middle of the pattern instead of the end, it wouldn’t give an integer number of pattern-repeats, and that would enable other kinds of messing around. E.g, you could repeat the previous pattern and the first two bars of this one twice, then get three bars through this one on the third repeat, before finally playing all the way through.

This does limit you to start-of-pattern and to 16 repeats of a 16-pattern sequence, but there’s only so much you can pack into this format. Besides, even that much of a multiplier would be a significant boost.

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yup, i live with SBx in ImpulseTracker / SchismTracker and would prefer to have it in Renoise too, for sure.

Looking forward to seeing it implemented.

You have to look really far forward then :smiley:

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