@nmioaon: you’re trying to make vibrato on the sound. But you’re not being very clear as to the type of signal you are trying to affect: we need to know whether you are using external MIDI (feeding MIDI to a hardware synth), a VSTi plugin (software synth) or an sample-based instrument (native renoise instrument) - these are all different things.
For the hardware synth, you might need to look up the synth’s manual and find the correct CC commands, and then use a MIDI-CC device for creating the messages (often, the modulation wheel is used for a vibrato effect). For a software synth, it might be different. Best bet is to use a MIDI-CC device to control pitch bend using an LFO). Finally, you need to familiarize yourself with the vibrato pattern effect (0Fxy) for sample-based instruments.
That a lot of ground to cover!! Probably you just want find a vibrato plugin with an acceptable trade off in audio quality (any pitch bending VST effect will most certainly degrade your sound).
Edit: oops, didn’t notice that this was in fact a feature suggestion before right now. I digress (as usual)…
Danoise: well i am talking about making MIDI synths alive, with modulations and vibrato/tremolo, in an easy way. As i explained, right now, the tremolo has to be made on the synth, on the sound i want to do it on. This is a lot of work. There should be a general way to make these effect, from inside Renoise.
F.ex if i make a tremolo on the modwheel, on 1 sound - then i only have this one setting for this sound.
I dont have free choice to make 5 different ones for it. it makes my music stiff and not alive.
It-alien: see what i mean now ?
vibrato type 1 ON
vibrato type 4 ON
when hardcoded as 1 modulation only, in a synth, i cant do this!
So if i have those made in renoise, i can apply them to all: midi, vst, or sample.
if you dont get it, i will make a video that shows it, how its done in a SID tracker…
It might seem simple, but it’s really an advanced topic. Some VSTi doesn’t support the pitch-bend command at all. Same goes for hardware, the actual implementation differ from synth to synth. Renoise can’t do anything about those shortcomings, neither can it “guess” the workarounds (such as, tuning individual oscillators instead of sending a pitch-bend command etc.)
Only thing that’s really dependable is the pattern FX, I’m afraid.
So you want presets to control various parameters…
The LFO device and perhaps additional the hydra device can be your friend in these cases.
You have to save to DSP chain for reuse somewhere else.
The parameters differ per instrument though, so you would have to save the DSP chain under their respective instrument name.
I used an LFO and hydra to perform a tremolo effect on the Bandoneon instrument i used in “Pixy Flavors”. This made the Bandoneon very alive.
Many ways you can do this.
The LFO you can freeze (set freq to endless (all the way to the left)).
You can also restart the LFO and offset this restart any way you wish.
You can either use pattern command to reset LFO or you can connect a key/velocity device to the LFO device to reset the LFO every time you hit a note.
If you wanna do a vibrato on any audio source you can add a chorus device.
Set it to:
Rate: your desired vibrato rate
Depth: "… vibrato depth
copy this code and rightclick paste it in mixer/Track DSP:
To get a really natural vibrato (if that is the goal) you should chain up even more LFO’s where one lfo is set to random and is controlling the frequency of another LFO that is again controlling the rate and depth of the chorus.
This will make tiny random fluctuations more like ha human would playing an instrument. So set all this to tiny values.
Now, to finally adjust the average depth and rate you change the offset parameter of the last LFO(s) in the chain.
Something like this:
copy this code and paste as device chain in mixer/trackDSP
In the mixer you will see 3 mini sliders.
The first slider controls the delay before vibrato starts.
The second controls the rate.
The third controls the depth.
Every note you play will reset all this.
You don’t have to use the chorus for this. You can connect a MIDI-Control Device as well and connect it to a synth/vsti (if possible).
Now for the initial idea of setting up some common features for both MIDI/VSTI and samples, I really like that idea. I’ve suggested it several times as well. We could convert vsti/midi info into standard trackercommands via templates. So we have a template coming with renoise for the most common vsti/midi devices.
So controlling basic elements like pitch up/down, vibrato etc etc would work much more fluently.
This is something to keep in mind when we reconstruct the entire xrni format sometime in the future.
You can copy/paste various configurations from Renoise in a text editor or here in the browser.
If you copy a DSP-chain, you actually are copying XML code to the clipboard.
This is why it is very easy to share examples.