What Renoise sucks at as a DAW

I still think that the timing of the midi recording in Renoise (at least on macos version) really is quite horrible in comparison to any other major daw. I now compared it again a numerous times (Renoise vs. Bitwig), and yes, very often, Renoise already doesn’t precisely record what you play. There must be some logical fault in the recording logic, I believe. It gets worse with higher latency of course. Maybe it is all related to those lags and audio stuttering you will get in Renoise (I assume due high GUI cpu usage on Retina). These lags really annoy me.

Also I really cannot see a reason, why slider automation recording is line-based. Renoise also supports points in between the lines. Well, for a fluent mouse-based recording, the gui would have to work with stable 60fps, which it doesn’t - even all VST guis are much slower and laggy than in other DAWs. I was blown away when I started to use Bitwig: Practically most modern VST’s GUIs are refreshed with butter smooth 60fps, it really makes a difference in workflow, at least in my opinion. For example, compare a fabfilter or melda plugin on Renoise macos and then on Bitwig. Seems like VSTs guis in Renoise never reach more than 30fps, even feels lower. Whatever the reason is for this (bridging is disabled of course). I assume since Renoise somehow relies on Carbon framework, the os decides to draw all children processes via CPU emulator or so?? I remember that vst guis were fluent on much older macos versions.

I hope Taktik will address at least the fps-issues, and I am happy that he is working on this now.

Maybe it also is time to drop 32 bit support completely. Some plugins I still use won’t work, but I guess I can replace then with others then. I am suggesting this, because UHe also stated something that their GUI slowdowns are related to 32bit / mac 10.7 backwards compatibility. Better set mac 10.11 now as minimal standard.