After some time i’ve finally managed to finish the new version, it’s much more powerful than the old silly commandline version. It supports, thanks to Taktik, also scanning of your old RNS songs (1.0 up to 1.52).
If you find any bugs, post in this thread, or send me a mail to the address given in the readme file.
Since version 1.31, the sourcecode is available too. It was placed into the public domain. XRNS-ListVST 1.31 Sourcecode
What is it?
XRNS ListVST is a small tool which displays various information about Renoise songs, and helps maintain your VST plugin collection. Some usage examples might be:
find plugins on your disk which you don’t use so you can uninstall or delete them
check for missing plugins in a song and Google for them with a simple double click
quickly check required plugins for a song, useful for collaborations
awesome BS!
this is an unbelievably helpful tool.
couldn’t get the last command-line version to work,
so looking forward to check this one out. thank you very much
after checking my xrns lib tho, i noticed that there seems to be problem with waves plugins and the association with the waveshell.
besides that, it’s awesome
I’m not sure what you mean. In case you mean it should list the used samples too, i don’t really see a need for this, since they are embedded in the song anyway and one can’t loose reference to them like with VST plugins.
I’ll have a look into this. Though installing the demo started already promising. First a cumbersome registration, then tried to install the demo, bluescreen after reboot and no way to uninstall them properly anymore, trying to reinstall and it says my demo expired.
A bug in the xml parser was fixed, which sometimes missed some plugins and i’ve also added a registry scanning method for Waves plugins. Would be great if someone who owns these could test this functionality, since i’m not 100% sure if it works correct in all cases.
Glad it’s useful for you! A MAC version will not be available, at least not from me, since i don’t own one and don’t plan to buy one. Though if someone else wants to write a similar application for MAC, i’d support him with infos if necessary. The current code is written in C and relys heavily on the win API.