Have you used Buzz? If not, I will explain - the playback would not be from the Renoise sequencer, in the lower diagram below, the BSE would pull Track 1 from pattern 1, and play that, then pull Track 1 from pattern 1, and Track 2 from pattern 2, and play them both together.
If you pressed ‘Enter’ while your cursor was on the Pads ‘01’ block, you would see Pattern 1, (which would only have data in Track 1) and could edit it.
It’s very easy to understand once you’ve tried Buzz.
Let’s say I write four patterns of drums. The first pattern would be Pattern 1, and would only have data in the drums track of that pattern. I can put it in the BSE by typing ‘0’ and duplicate it three times. I could then make a second pattern, which would appear in Pattern 2, again with data in only the drum track of that pattern, and I could enter that in the BSE by typing ‘1’. I could rename these patterns to anything I wanted, so that if I pressed ‘0’ the drum clip in the BSE would say “DrumsStart”, and if I pressed ‘1’ it could say “DrumsFill”, etc. I can then write two more patterns of drums, which I would add to the BSE by pressing ‘2’ and ‘3’.
So say I am listening to my song and I think “I want the drum ‘fill’ at this point, not the ‘DrumsStart’ pattern”, I just type ‘1’ and immediately it’s there. I don’t need to search, like when using the Pattern Matrix, to find where I used the drum fill, i.e. which position in the arranger I first created it, so that I can alias it.
That way I have a much easier to follow arranger - I can call every track’s pattern whatever I want to call it.
Just try Buzz and you’ll see how easy it is.