On the contrary, I love the new instrument features. Especially the new modulations are something I have been waiting for a long time and I love the phrases too. Good example why I really miss the possibility to tweak sample properties and load/replace samples directly from pattern view is the drum kit shown on the mockups. Lets say I have already recorded “bass” track (usually single sample or VST) and “sample” track (sliced recording) and now I’m building the drums. Maybe I already have the phrase in my head or I simply improvise, either way…
This is how approximately this usually goes:
- I load the kick, set the drumkit mode and record it
- then I load snare on the next sample slot (renoise automaps it to the next key), record it, set the volume and pitch (when using samples from different sources they are usually not in the same pitch)
- then I load a hi-hat and record it. Ups, I have made a mistake, lets correct it in the pattern
- darn, that snare is not good, let’s try some others, but sample track goes on my nerves, let’s mute it. And hi-hat too. Or better, let’s just pan the hat a bit to the right and lower the volume
- snare still doesn’t sound right - let’s solo the bass track and pitch the snare again against it
- hm, how would it sound if I put a compressor in the drum track? oh yes! just a little less volume to the kick and remove one note from the patterns which collides with the sample
- this sounds good, but what if I try that other bass preset and a bit different bassline (let’s say bass is a VST although in mockup isn’t)? ok, mute the bass track, change the preset and play something else… no, no, change the whole VST, yes this one has good basses… I like it, record!
- this last part of the pattern still doesn’t sound right, let’s loop it (block loop) and take a look into it… hm… ok this is good, back to the whole pattern
- load the cymbal into the next slot…
- etc.
All this goes live from the single screen configuration in 2.8 or the second mockup. But in 3.0 as it is now, I have to constantly switch between pattern, sampler and plugin screens and It’s really cumbersome in comparison.
I understand that developers would like to push certain people so build complex instruments, which is why the new sampler feels more detached from the composing environment, but I think this shouldn’t mean that very good workflow solutions available before have to be removed. People are smart, they will use new features if they are good (which new sampler definitely is). But they will use them when needed, no need to force them to do so in every case. Renoise was always very integrated composing and sample mangling environment, much more that just a sum of it’s features and with every release it build upon this paradigm and refined it. But 3.0 is the first release when this integration is much less noticeable, actually the new sampler (although very good by itself) feels more like an add on or some sort of integrated VST. More like a Redux VST But I feel it’s a step back for Renoise as a composing workstation.