Thanks for the answer Rex.
Actually I have barely touched Live (or Recycle for that matter). I am a long time Cubase user where as I’ve said I’d normally slice breaks in Kontakt then manipulate them at will using automation/midi cc. Using that method it is actually possible to let Kontakt sync your break and its slices at any given tempo the host uses, I think its time stretching algorithm isn’t too bad. But yeah, I’ve figured Renoise would probably be a more advanced and detailed way for my beat programming than that and I’ve finally decided to make the jump especially since as you said yourself, I am aware legends like Snares or Datach’i (and others) swear by its name.
I am also aware of the destructive and “prone-to-artifacts” nature of time stretching and I agree with you. As a matter of fact the point of my post was not to diss Renoise by any means or even try to necessarily force it into MY habits but actually also question my workflow itself and LEARN one thing or two in order to improve my sound.
So, if we go the time stretching route I see the native solution being the Rubberband Timestretch/Pitch-shift Tool as Akiz also suggested (thanks mate). I already gave this a try. Apart the artifacts issue which is a problem in every time stretching tool, I understand you should input both the original tempo of your loop and the tempo you want to match BEFOREHAND rather than simply enable it and have your break sync to any tempo change you make (as you are able to do in Kontakt)?
I’ve also tried this method which is interesting too but artifacts started becoming quite audible after, let’s say, 200 bpm.
I wonder if Melodyne would be the best way to deal with this since it has the best time stretching algorithms imo.
BUT as I’ve said my point is to actually improve my music and learn stuff in the process and it’s interesting you say that “the way” to approach this (not claiming there is only one way and I am all for trying new things/use techniques you come up with but at the same time I am not stubborn/stupid enough to insist screwing up the quality of my samples by time stretching if this isn’t the traditional/signature way it is usually done) is to ditch time stretching altogether and just embrace the pitch shifting as a trademark of the whole process/style.
Is this correct? If that’s the case by saying
do you mean to use the Sxx command in order to trigger the slices OR the sample offset? Wouldn’t imputing ascending note values merely trigger different sample slices rather than pitch a roll up? Once again, thanks for your and anyone’s else help, I am still trying to find my way in Renoise, looking forward to grasp it in its full potential!