Well, one thing I’m noticing on v3.2 is that plugin presets are often not showing up on Renoise (thus making it impossible to browse them via a list). In general, I think to stay modern, it would be good to keep an eye on how Bitwig/Live/etc. are displaying plugin data (i.e. what are they doing to reduce the need of opening the standard editor, which causes the need to have more window-overlapping chaos and/or adding more screens to your setup). In general it’s very important for me, for sanity, to not be having windows overlap.
And for sure, to keep up with the ability to have a custom multi-screen setup launch as a user-defined template. I have that set on Reaper and it’s fine, and supposedly Logic has that capability. I imagine Renoise does too, but I haven’t tried yet (simply due to personal circumstances, as I’m waiting to add more screens soon). But during 3.4, I foresee that my standard template would likely be something like: 2-3 Renoise screens (monitors), 1 plugin screen (likely Falcon) and 1 FX screen. I can tolerate toggling between FX on the one FX screen, but I don’t want overlap of anything at all on the other screens. It’s just chaotic and crazy. And for example if Falcon is loaded by default when launching Renoise, if decide to open another soft synth instead of Falcon, I want Renoise to know to automatically launch it in the same window that Falcon was/is in. As that’s the soft synth screen.
So, basically, my request is for Renoise to make dealing with both plugins and multi-screen setups as automated as possible, allowing you to view much of it from Renoise itself, and for it to recall on which screens was what. With your settings etc. intact.
In my view, having a lot of screens is a major factor toward making non or limited hardware setups tolerable. Perhaps in the future, in VR, we can have tons of screens viewable within that. But even then, the capability of Renoise would need to be there, to be able to assign everything to a ton of screens, have it recall the settings, etc.
The trend with audio software in general seems to be “everything can modulate everything else, ultimated possibilities,” etc. etc. but anecdotally, for me, it’s all a bit overkill. If your soft synth and FX plugins are like that, it’s already just analysis paralysis/experimentation paralysis. But DAWs are doing it too. Albeit, perhaps others want to address the development from a Renoise-only standpoint, thus making the “everything can modulate everything” relevant. Personally I can’t make much sense of signal flow anyway unless I’m seeing the patch cables, so in that context would much prefer using a plugin that shows the patch cables. Then you have something sort of like SunVox.
And if we’re gonna be in the crazy modulation/signal flow stuff, would much prefer a diagram of it like on the Oberheim Xpander/Matrix 12. And for that diagram to be dynamic and (if wanted) for that diagram to have its own screen at all times.