I am a new Renoise user.
I have been trying the demo for 3 days and am already thinking about purchasing the software. I’ve tried pretty much every DAW out there and can’t believe such a powerful DAW is so light on the CPU, cheap and little known.
One thing I’d like to have about Renoise in the future is a slicing mode more like FL Studio’s.
I will explain:
when I apply the first slice the sample plays on the Z, when I apply other slices and I want to hear if the cut is accurate, maybe fix it, I always have to go back to Z, otherwise I don’t see the slices, while in FL Slicex if I press R I hear the corresponding sample and I can fix it, if I press Q I hear the corresponding sample and I can fix it …
It’s the only minor flaw I’ve found in Renoise so far, but it remains a fantastic DAW.
(or maybe this feature already exists and I haven’t discovered it yet?)
I’m feeling like a little kid… I keep asking myself “when when when when when when”. C’mon Santa Claus! I don’t know what Renoise is getting outside of some more support on other devices, but I’m gonna keep wishing.
when you enable/toggle this button, any slice that you play (by triggering virtual piano/qwerty or midi) is being selected/highlighted. Is this what you mean?
Option to disable that the table is moving around the edit position, so you can edit a pattern like you would in a regular text editor without the note table jumping around on you all the time.
Different Loop Lengths for pattern tracks / auto loop zones and a burn to pattern option (ala FL Studio)
Free Running Modulators that don’t retrigger
Mini Mixer in the insturment Tab or spectrum/osc view, so I don’t have to switch to the mixer view.
Audio Warping inside the Sampler (with Automatable Warp Markes)
Being abe to Change The Samplers FX and MOD Chains via a FX Command in the Pattern Editor / Being able to trigger different Envelopes as an FX in the Table
Being able to automate the Sampler (Transpose, fine tune, sample start in the automation lane)
just some QOL improvements I am hoping for, especially for editing instruments with a lot of samples:
A possibility to filter/search the samples of an instrument (like you can already do in the file browser) and/or more sorting options like sample length - overall this window is really hard to navigate once you have more than a couple of samples
better sample selection for keyzone editor (selecting all samples in one keyzone becomes impossible if there are samples in the neigbouring keyzones. e.g. allow box-selection to start slightly above/below the keyzone would already help)
better way to copy samples between instruments and/or merge existing instruments into one
a way to do batch-editing to all selected samples for some operations (normalize, cross-fade …) like you can already to with sample properties
add sample groups or layers to instruments for better organisation and more playback options e.g. have the possibility to have one layer of overlapping samples play cycle/random and overlap another group while both play at once or have different groups of articulations per keyzone etc.
ability to easily mute samples / sample groups
allow “Render Instrument to Samples” to capture round-robins by doing multiple capture passes per keyzone and velocity step, automatically remove duplicates
Ideally it would be great if the rendered sliced data could replace the original pattern editor selection, muting residing Track_dsp/vst fx for the time of the rendered selection, so the result is seamless on the same track. But having the renders placed back into the song is already a big win imo. Seems like the tool is gone though
Elastique timestretch algorithms, along with the ability to stretch samples in a “manual” way (unbound by numbers of lines).
Edit: Actually, how about multiple types of timestretching. Including, but not limited to, gritty, nasty, granular timestretching (with multiple grains… I’m not just talking about phrases and 0SXX commands here).
@Daed Man, you speakin’ my language! BTW, have you checked out Radium’s granular capabilities? It sounds so much like Paulstretch mixed with a Pure Data granular patch. Just beautiful. I can’t use Radium very well on my Mac - too much going on, very difficult for me. Still. I’ve been begging for this (as you know) for several years now - since 2018, maybe?
Is timestretching so hard to program that every audio program licenses known solutions? I get it saves time programming and you could up the price for your product to account for the licensing costs, but perhaps native solutions are worth exploring?
Recently got fl studio and am pretty amazed how easy it is to drag audio into weird grooves using time stretching. This in renoises sample editor would be amazing.
Yeah new timestrech types would be cool and not that hard to implement, basically you need another option in the list and integrate the algos… I would like an old school timestretch similar to what is available in reaper or bitwig…