Having played with Renoise a bit more, i don’t need a wav view in the tracker. As an aside, having wav view in the automation or pattern matrix are intriguing ideas.
Be that as it may, what i really need is the ‘persistent sample’ thingie already mentioned; to be able to go to any part of a song, and the long samples which were triggered at the very first note of the first pattern (or whichever previous point in the song); they all play from the current location, without constantly having to go back to the point where the samples were originally triggered.
With this, the user could also loop a given pattern, and then go into the sample editor, and there would be an option for viewing/editing the current pattern section of the sample, and whatnot. Having a ‘from the trigger point, by pattern delineation’ viewing option in the sample editor would be great. In other words, being able to see the pattern borders as they apply to the sample, all in relation to where it’s being triggered.
Also, when cutting and pasting in the sample as it plays, for it to be able to keep on playing, without going silent and requiring retriggering as it does now (at least on this machine); that would be great.
Anyway, having something like what i’m describing above, with perhaps a ‘zoom patterns in and out’ feature in the sample editor, and optional ‘pattern border’ markings (as mentioned this could possibly be in the pattern matrix); that’s about all i really need.
As to whether this added functionality in Renoise would require a hardware upgrade on my part; that’s another question altogether.
Anyway, the mind boggles at the various directions this could all go. There are probably some obvious design issues regarding what i’m speaking of, but the ‘persistent sample’ thing is my own #1 request for Renoise.
As it is, Renoise sure is a fine and dandy program. Make long samples (audio tracks) easier to work with and Renoise becomes a veritable bees knees of DAW software.