render to mp3 (and edit the id3 tag) I know the license issues was the reason so far to not inplement it. Perhaps a link could be included to manually download a lame encoder.
external bigger automation editor
volume input slider in the sample recorder
disk browser sort by time
mute automation
pattern lenghts visible in pattern matrix
sub column selections vol/pan/delay
new envelope presets filetype (xrnp?)
choose between several song templates when using the new song entry from the file menu.
copy automation when copy/move a dsp device in mixer (now only the dsp device is copied/moved)
Render-selection-to-sample offline, in such a way, that when you start rendering selection to sample, the playback does not stop.
i cannot stress how would be.
also, sub-1 quantization, so you can set 0.5 so that first note is always put on row00, and second note in “that space” is put on row00 but delay column has an entry based on the sub-quantization setting
yes, this is actually the ONLY things I really long for. anything else is just a neat gadget. I love renoise to death, but this would really make it into a killer-robot. off course I CAN timestretch and pitchshift my sounds on my mpc or another program, but doing it natively would make it soo much more fun. audio tracks and piano roll? meh.
Yes, Renoise is basically and originally a tracker, but why can’t a tracker have audiotracks as well? We live in modern times, and why limit ourselves because of some unwritten law in an non-existing tracker-bible? If audiotracks will be implemented, it is optional to use them. And I know MANY of us could have great use for it.
Why I don’t use another DAW for this, is simply because I don’t have any other favourite DAW, and I’ve pretty much tried them all. Synching two apps together just doesn’t do it for me. total bonerkiller
I’ve used energyXT with Renoise as a workaround for projects that have required audiotracks, and aaawgod i hate it. So clumsy, and the combination feels so half-ass.
Even the simplest form of an audiotrack-function in Renoise would do it for me, and it could be developed further in the future I guess.
Audio tracks would only benefit for sure. Yes it won’t bring anything that cannot be done now, but working with slices and then automation the volume separately without any visual guides is difficult and quite unmanageable at times and to be honest I cannot afford to buy 2 DAWs for this. Right now I use audacity to add tracks which means there is a render process between working on the tune and the tracks. >__<
Another thing that would be nice would be better workflow for editing the tracks with your mouse and the dsps with your keyboard.
And finally improve the native sample instrument with things like per sample envelopes, per note tuning for micro tonality and non-12ET scales and better tools for setting up multi sampled instruments (something like a spreadsheet).
+1 On separate LPB per track and different lenght per track, but that would require an “ahx mode” ( edit only one track per pattern ) or you would get terribly confused.
I want renoise 4.0 to introduce video tracking, where you can place video’s/frames/pics as note events in the patterns and automate visual effects in the automation editor. Great way to sync visuals to music, tracker style!
That would be great, and for what its worth, the Sample Keyzones section does look like a pixel editor and to some degree behaves an increment of it.
I’ve been messing with Graphics Gale lately, experimenting in making my own low budget animation videos to go along with my music. If Renoise could facilitate a lo-fi animation section, jeez, talk about an all in one solution for audio/video productions.