Inertial Slider


(kRAkEn/gORe) #1

Here is a first idea that can be both useful and a starting point for other examples (S&H): the Inertial Slider.

Be careful this is only possible in 2.8:

  
<?xml version="1.0" encoding="UTF-8"?>  
<filterdeviceclipboard doc_version="0"><br>
  <deviceslot type="FormulaMetaDevice"><br>
    <isactive>true</isactive><br>
    <isselected>true</isselected><br>
    <selectedpresetname>Init</selectedpresetname><br>
    <selectedpresetismodified>true</selectedpresetismodified><br>
    <ismaximized>true</ismaximized><br>
    <customdevicename>Inertial Slider</customdevicename><br>
    <formulaparagraphs><br>
      <formulaparagraph>OUTPUT - (OUTPUT - A) * power_inertia(B, 0.025, 0.5)</formulaparagraph><br>
    </formulaparagraphs><br>
    <functionsparagraphs><br>
      <functionsparagraph>function power_inertia(inertia, min, max)</functionsparagraph><br>
      <functionsparagraph> inertia = 1.0 - inertia</functionsparagraph><br>
      <functionsparagraph> inertia = inertia * inertia * inertia</functionsparagraph><br>
      <functionsparagraph> return min + inertia * (max - min)</functionsparagraph><br>
      <functionsparagraph>end</functionsparagraph><br>
      <functionsparagraph></functionsparagraph><br>
    </functionsparagraphs><br>
    <inputnamea>Input</inputnamea><br>
    <inputnameb>Inertia</inputnameb><br>
    <inputnamec>_</inputnamec><br>
    <editorvisible>false</editorvisible><br>
    <panelvisible>0</panelvisible><br>
    <inputa><br>
      <value>0.0</value><br>
      <visualization>Device only</visualization><br>
    </inputa><br>
    <inputb><br>
      <value>0.599999905</value><br>
      <visualization>Device only</visualization><br>
    </inputb><br>
    <inputc><br>
      <value>0.0</value><br>
      <visualization>Device only</visualization><br>
    </inputc><br>
    <desttrack><br>
      <value>0.0</value><br>
      <visualization>Device only</visualization><br>
    </desttrack><br>
    <desteffect><br>
      <value>0.0</value><br>
      <visualization>Device only</visualization><br>
    </desteffect><br>
    <destparameter><br>
      <value>1.0</value><br>
      <visualization>Device only</visualization><br>
    </destparameter><br>
  </deviceslot><br>
</filterdeviceclipboard>  
  

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(Djeroek) #2

Nice one! :drummer:


(danoise) #3

Keep’em coming


(Djeroek) #4

Could something like a mass spring also be emulated with the formula device? (input a pulse and output a decaying sinusoidal like control signal)


(sodiufas) #5

Awsome! Finnaly :)


(kazakore) #6

Clever stuff, nice one :)


(vincentvc) #7

Fuck yeah! :D


(wahrk) #8

Nice!


(mr_mark_dollin) #9

Brilliant! I’ve been wanting to use something like this for years! :D


(Kameleontti) #10

You just described how inertia works in the context of oscillating waves. So I thinks answer to your question would be ‘yes’.


(Conner_Bw) #11

Make me a “Wobble Slider”, pronto.


(sauli) #12

well done! Already using this :)

Any change we could get Formula Device to current version? There could be option in preferences for example "enable alpha and deprecated devices).


(Airmann) #13

Totally awesome … since when does a FormulaMetaDevice exist ?


(KURTZ) #14

Mindblowing


(vV) #15

2.6


(rhowaldt) #16

only saw this now… this is so great i almost shit myself.
thanks a billion times for this Kraken/Gore!


(Cas) #17

#1 invention with Formula


(Bit_Arts) #18

Very cool! :yeah:


(agargara) #19

Just found this…this is really amazing, especially when used with an LFO. A lot easier than trying to set up and fiddle with an LFO chain to achieve the same thing, too.


(ehdyn) #20

Using this quite a bit lately and just wanted to say thank you!